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System Support


SUPPORT TOPICS

User Information Page
Product Registration, Product Upgrade Download etc.
Hardware Specifications
System requirements for UC-win/Road
Upgrading Your Software
Instructions on how to update/upgrade your software licence
USB Licence Key Drivers
Drivers for USB licence keys
UC-win/Road Import and Export Files
File types that can be imported into or exported out of UC-win/Road
Importing 3D Models from 3DS Max
Tips on importing 3D models and their textures from 3DS Max

VIDEO TUTORIALS

Editing (Terrain and 2D Plan View)

Location Settings
This tutorial will teach you how to customize settings for your file based on a specific geographic location.
Adjusting Terrain and Making Lakes
Video showing how to edit terrain elevation and draw a shoreline to create reflective water surfaces
Creating and Editing Flight Paths
Video showing how to draw a flight path in 3D space, edit nodes in 3D view and in plan view, and travel along flight path as an animated fly by of a street scene
Setting Waypoints on a flight path
Video showing how to make objects scriptable, set waypoints, and add commands to waypoints

Roads, Intersections and Traffic Generation

Making Roads and Intersections and Generating Traffic
Video showing how roads and intersections can be created and how traffic can be generated on these roads
Editing Intersections
Video showing how intersections can be edited
Creating Traffic Signals
Video showing how traffic signals can be assigned
Add Bridge and Tunnel
Video showing how to add bridges (flyovers) and tunnels to a road

Traffic Microsimulation

S-Paramics Data Exchange
Video showing how road network can be exchanged between UC-win/Road and S-Paramics
S-Paramics Microsimulation Player
Video showing how S-Paramics car position information can be imported
Importing VISSIM (VISSIM data copyright to PTV)
Video showing how to import PTV VISSIM traffic microsimulation data into UC-win/Road

Importing 3D Models (buildings, cars etc.)

Load 3D Models
This tutorial will teach you how to load 3DS models into UC-win/Road and easily move them around your scene.
Roadside Objects
This tutorial will teach you how to place street signs, road markings, lamps, power poles, and bridge piers into your scene using the Roadside Objects Editor in UC-win/Road.
Model Visibility (Before After Views)
Shows how to set the visibility distance for your scene's terrain and to also edit scenes into before, now, and after layers
Importing from Google SketchUp
Introduction video to importing 3D models from Google SketchUp into UC-win/Road. Introduces how SketchUp can be utilised alongside UC-win/Road and discusses points that need to be remembered when importing from SketchUp.

Scenarios

Making Scenarios (Basics)
Video showing the basics of making scenarios
Making Scenarios (Structure)
Video showing how scenarios can be structured
Making Scenarios (Events - Pt. A)
Video showing how events are added and edited in scenarios
Making Scenarios (Events - Pt. B)
Video showing how events are added and edited in scenarios
Advanced Scenario Creation
Creating more complex scenarios

Miscellaneous

Visual Options (Weather etc.)
This tutorial explores options for changing weather effects, time of day, and smoke/fire particle generators in UC-win/Road.
Record AVIs
Describes how to record AVIs
Pedestrian Movement
Describes how to assume pedestrian views and to place individual pedesrtians
Creating MD3 Characters
Video showing the pipeline of how to convert a character animation from 3dsmax, maya or motion builder (via the FBX file format) to UC-Win/Road
Import Shapefiles
Video showing how ShapeFiles can be imported into UC-win/Road

       

Products: UC-win/Road | Pedestrian Simulation | OpenMicroSim & Plug-ins | Drive Simulator and Eco-Drive | Railway Simulator | Eco-Drive | Evacuation | Flood and Tsunami | Security Planning

Services: 3D Customisation | VR Model Database | Software Development Kit

 

3D VR & Visual Interactive Simulation for cities and transportation networks. Traffic modelling, drive simulation and pedestrian simulation inside an immersive 3D simulation. Training and evacuation simulators available.